In-house development in combination with the Glacier engine gives 007 First Light a cinematic premium spy feel packed with espionage, high-speed combat, gadgets, and driving. Mission objectives provide the player with tantalizing levels of freedom in how they choose to complete them. “Watch 007 First Light gameplay” to feel the thrill of Bond.
Game Overview
Each mission in the showcase takes place in a unique environment. One took place at a high-stress chess tournament in Slovakia that resulted in a kill. An additional mission tasked players with attending a classy gala in the heart of London. The levels pair strong storytelling alongside intricate world-building. Every Mission highlights the player’s ability to combine stealth, action, and fluid movement.
Deliberate Bullet and Cover Mechanics
Slow and tactical gameplay has come to expect all the things that a James Bond experience comes with: sniper glints, enigmatic espionage, heart-wrenching plot twists, and Bond. And Bond, of course. The “Deliberate Bullet” mechanic, a Sniper-glint, denies all the things that Bond should never be: visible.
Freedom of Choice
The developers encourage players to come up with their own objectives, other than “sneak to the place, complete the goal, and leave.” Some players will choose to enter combat stealthily. However, it’s most probable that the player will choose to react in the moment, resulting in a truly unique experience.
Spycraft, Instinct, and Gadgets
Spycraft is the major part of the gameplay aspect of Bond’s work. Players can eavesdrop on conversations, steal keycards, and explore the world for clues, which may be more harmful than helpful. Small details may provide shortcuts or allow for new paths.

Instinct is Bond’s inherent deftness. Completing objectives and defeating enemies improves instinct, which can be used to distract guards, bluff past suspicion, or use time to take a clear shot.
Gadgets are another highlight of the gameplay. Hacking security cameras, cutting locks with a laser; each gadget feels real as the games intentionally present them as extensions of Bond’s abilities, rather than just one-off gimmicks. As players continue the story, more gadgets unlock and even more gadgets become available to complete his toolkit.
Combat and License to Kill
In 007 First Light, all combat is focused on control and intensity. Players can easily switch between precision-based gunplay with mechanics and choreographed melee fights. In close quarters Bond can throw enemies off ledges, disarm enemies and use whatever is in the environment on an enemy.
When the fight escalates, Bond earns his Licence to Kill. This is used to amplify his firearm abilities while keeping the game fluent. The game’s pace makes it easy to jump from melee to ranged weapons to gadgets making every battle nail-biting, personal, and unpredictable. Every encounter felt like a cut scene out of a Bond film.
Driving Action Set Pieces
Bond has always been known as a skilled driver, and as such, the high-speed chases and strategic shortcuts are skillfully designed to be thrilling. Players are sure to enjoy escape routes, high-speed chases, and all the nooks and crannies in between. He also must perform a high-wire or high-adrenaline skill of driving to avoid the explosions. In the end, Bond must still use utmost focus to drive his high-tech car.

Like other Bond films, the game has moments of large-scale action. It can happen that a player gets violently tossed from a plane in midair, does an explosive thing, and there is always a level of drama that they have come to expect and love as part of the story: stealth and excitement.
The Cast and Performances
The game 007 First Light was crafted from a truly impressive and skillfully constructed crew of voice actors, as well as those who captured the movement in the game. Patrick Gibson personally modulates a new and striking take on Bond. M is performed by Priyanga Burford, while Alastair Mackenzie performs as Q. Moneypenny is voiced by Kiera Lester, while the brilliant Bond actor Lennie James plays his mentor, John Greenway. Miss Roth, a truly impressive and brilliant woman, is voiced by Noemie Nakai. Voices of the actors work in parallel to deliver a story that is utterly rich in emotion and realism.
Full Bond Experience
The designers say the game is more than just missions, it’s about putting you in the shoes of a young James Bond. Every aspect of the game — spycraft, instinct, gadget use, combat, and driving performance — plays a role in realizing the full 007 fantasy.

Release Date
007 First Light will launch on March 27, 2026, on PlayStation 5 and PlayStation 5 Pro. Anyone pre-ordering will get a free upgrade to the Deluxe Edition, which includes additional content and bonuses.
Conclusion
007 First Light is shaping up to be an original and exciting take on the Bond universe. It allows players to take on stealth and action in a cinematic way to create their own version of Bond. The combination of spycraft, instinct, gadgets and exciting set pieces make this one of the more anticipated games of 2026. Fans are ready to see how Bond’s story begins — and experience the ultimate spy adventure.